Some brief thoughts on social media

Thu Jun 19, 2014

The thing I took away most from the Phil Fish video was the conflict between the 'true' self and the social media persona. On Twitter there is a demand on us to be informative and insightful and if we are not these things then we are unfollowed. Instead of a person I am an RSS feed. Because what goes on the internet stays on the internet, we are constantly censoring ourselves. Self-censorship and the need to please our audience makes it impossible to portray yourself as a normal human being. Weakness is not allowed, either because we may offend, create disagreement or cause people to become bored with us and move on. I do this too, I unfollowed some people this morning because I found myself disagreeing with them more often than I used to. My relationships with people who have never met me change and this involves (on my part) all the emotional stuff that any relationship change incurrs.

What's in a Title?

Mon Feb 17, 2014

Have you ever experienced that feeling where you can't stop noticing something once it's been pointed out to you? Since reading Bad Science I can't help but really notice the wonky 'science' in cosmetic adverts, since learning the concept of heteronormativity I take mental note of how many adverts have a straight romantic couple for no reason.

Software Recruitment and the Reliance on the Github Profile

Thu Feb 13, 2014

There are lots of qualities that make someone a good software developer. We are often an entire company in ourselves; backend, frontend, DBA, sysadmin, designer, client relations. We are logical and precise problem solvers as much as we are creative and cautious. Creativity within boundaries, that's what we are and that's the kind of people this profession attracts.

Public Speaking: Level Up!

Sat Feb 08, 2014

So one of my goals for 2014 is complete; I have now spoken at a conference! I've done lots of public speaking before (see my page) but this has been mostly non-technical and for small groups of people.

Pornography, perceptions and the law: A introduction

Mon Aug 12, 2013

This Wednesday (14th August) I'm doing a talk about pornography and the law for the Open Rights Group Sheffield meetup (http://orgshef-13-08.eventbrite.co.uk/). As part of writing this talk I've had to think about things like trigger warnings and setting my own position clearly. This is a massive topic and one which is difficult to judge the appropriateness  of the content. As not many people have signed up so far, I have decided to write this blog post introducing the talk so people can better judge if this is a talk they would like to see.

Geek Girls and Me

Sun Oct 21, 2012

This post has been a long time coming, mostly because it's a sensitive and difficult subject to talk about. First a little background.

So I'm no stranger to male-dominated activities and spaces. I did an electronics GCSE, a physics A-Level, a Software Engineering degree. I've worked in game retail and I'm currently one of three female programmers in my job making web applications. I've had to defend myself and my interests to the kind of sexist dicks currently the subject of all the Everyday Sexism stories.

My ode to gaming retail

Mon Mar 26, 2012

I'm quite deeply saddened by Game and Gamestation going into administration today. My reasons are twofold; firstly that as an ex-Zavvi employee I've been through the unpleasant experience of being stuck on a sinking ship and secondly that as an ex-Gamestation employee I know that it didn't have to happen this way.

The impatience of youth; or why I’m still not at the second temple in Skyward Sword

Sun Dec 11, 2011

For my birthday Katie bought me 3D Dot Game Heroes, which is such a delightful rip off of A Link to the Past you can’t help but enjoy it anyway. I’m also playing Skyrim, because DRAGONS also DUNGEONS (wait a minute…). However, I am not playing Skyward Sword.

The excuse ‘it gets better later’ is stupid. Who has time to play boring shit for hours just for a ‘promise’ it gets better later. (Looking at you FF13). Twilight Princess though is the poster child for ‘it gets better later’ with some brillant crafted dungeons hidden away in the last third of the game while the start of the game is an exercise in tedium and frustration. Skyward Sword seems to have taken this to an extreme, not only is the bit on the starting island way too long, having to dick around looking for random things just so the guy who invented the dowsing tool can feel better is just irritating. It takes much too long to get into the first dungeon.

People often complain that all Zelda fans really want is a new “Ocarina” every generation. I don’t think this is true, I think a lot of Zelda fans would really like to get back to the future Link to the Past. In my opinion no other Zelda game has matched the overworld, story, design and opening sequence of LttP but then my top 3 Zeldas are Majora’s Mask, LttP and Minish Cap so take it how you will. Majora’s Mask in fairness was a Zelda title full of faffing about but it was easy to forgive because it was a shift in gameplay no Zelda before or since has taken. We will keep playing Skyward Sword because it’d be a shame to miss out on a Arbiters Grounds or Temple of Time quality dungeon but neither of us feels any great need to get there.

Gamefest 2011

Sun Sep 18, 2011

This year was the first Gamefest; a gaming expo in the NEC Birmingham that's basically the public offshoot of Game's annual managers conference. Three days of gaming with the biggest selling point being the UK exclusive play of Modern Warfare 3. I went just for the Saturday with my girlfriend and a friend.

Creativity Revisited

Sat Aug 13, 2011

I have written a post about creativity before but I wanted to rewrite it both as an update and with a little more focus.

The point remains that I love creative writing and yet I really struggle to stick with a creative project for very long. This is mainly because I lack the "chuck it out and edit later" attitude that is necessary and because while I love creating worlds and characters, outside of key scenes I find the actual act of writing to be a little tedious. In the last year I haven't had a lot of opportunity to do a lot of writing and I'd really like to rectify that now university has finished.

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